Ocarina of Time Remake Overview Trailer: Hall of Fallen Foes Boss Rematches, Price and Everything New
Nintendo's new overview trailer for the Switch 2 Ocarina of Time remake reveals timed boss rematches. Here's what's new, what it costs and when it launches.
Three weeks before launch, Nintendo has finally shown what the Switch 2 remake of The Legend of Zelda: Ocarina of Time looks like in motion for more than a few seconds at a time. A new overview trailer, published on October 14, runs about five minutes and walks through familiar places, familiar bosses – and one feature the 1998 original never had: a hall where you can fight those bosses again and chase faster clear times.
The same day, Game Informer published a hands-on preview, giving a first real impression of how Nintendo's rebuilt Hyrule plays. Here's everything the trailer and previews confirmed, plus price and release details.
Release date, platform and price
Ocarina of Time launches November 5, 2026, exclusively on Nintendo Switch 2. It's the centerpiece of the series' 40th anniversary, and a Zelda 40th Anniversary edition of the Switch 2 hardware arrives a week earlier, on October 29.
Pricing follows Nintendo's split between digital and physical copies: $59.99 for the digital version on the eShop and $69.99 for a physical copy in the US. The game is developed and published in-house by Nintendo.
The big new addition: Hall of Fallen Foes
The headline reveal is the Hall of Fallen Foes, a museum-like space filled with statues of the monsters Link has defeated. Walk up to a statue and you get a description of the creature – how it behaves, where it fits into Hyrule and where you can find it again.
The bosses get statues too, and that's where it gets interesting. You can challenge any boss you've already beaten to a rematch straight from the hall, and the game records your best time for each fight. Nintendo hasn't said where in the world the hall is or whether clearing times unlocks rewards, but the setup clearly invites replaying the likes of Queen Gohma and Volvagia long after the credits roll.
For a game that has been one of the most popular speedrun categories for decades, a built-in time-attack mode is a smart nod to the community – and a reason for veterans to stick around after a 25-plus-year-old story they already know by heart.
Hum your songs into the microphone
The ocarina itself gets a playful upgrade. Once Link has learned a song, you can hum the melody into the Switch 2 microphone and he plays it in-game. The feature also responds to real instruments, and dedicated ocarina accessories are on the way later this year. You can still play songs with buttons, of course.
Modern controls and a rebuilt Hyrule
The trailer and previews confirm the remake isn't just a texture pass:
- Dedicated jump button – the original's automatic jumping off ledges is replaced with a button you press yourself.
- Running and free camera – Link can sprint, and the right stick controls the camera.
- Fully voiced cutscenes with expanded dialogue, and a reworked symphonic soundtrack.
- Time keeps moving in towns – the day/night cycle no longer freezes when you enter a settlement.
- Threads of Time – a tapestry-style menu that fills in as the story progresses, shows your next objective and nudges you in the right direction if you get lost.
Some locations have also been tweaked. Game Informer noted extra verticality around the Kokiri Sword's hiding spot, Lon Lon Ranch now sitting level with Hyrule Field, and a slightly rearranged Kakariko Village.
How it plays: first impressions
Game Informer played for roughly 90 minutes, covering Kokiri Forest and the Great Deku Tree as young Link, a trip across Hyrule Field to the Temple of Time, and the Forest Temple as adult Link. The verdict was largely positive: the outlet called it a full, ground-up remake, praised the busier and more detailed environments and the improved animations, and enjoyed revisiting the Forest Temple's puzzles with the Hookshot and Fairy Bow.
The main complaint was target switching in fights with several enemies. Swapping lock-on between targets meant letting go of the trigger, moving the camera and locking on again, which the previewer found clunky. Whether that changes before launch is unknown.
Zelda Notes and amiibo
Nintendo is also bringing back Zelda Notes, the companion service inside the Nintendo Switch App. For Ocarina of Time it adds a daily activity record, a location challenge called Gossip Quest, a virtual ocarina and a quiz with more than 2,000 questions.
On the amiibo side, existing Zelda figures unlock in-game items such as hearts, bombs and rupees when scanned. Two new figures, Young Link and Young Zelda, are planned for 2027 and will unlock retro-style masks inside the game.
Why it matters
Ocarina of Time is routinely ranked among the greatest games ever made, and this is its most ambitious overhaul yet – a far bigger leap than the 2011 3DS version, which kept the original's structure and controls largely intact. The overview trailer answers the biggest open question – whether the remake would add anything beyond new visuals – with modern controls, quality-of-life features and a boss rush built for replay.
What it doesn't show is a full list of changes to dungeons, items or difficulty, so expect a few surprises when it arrives on November 5. If you've been waiting to see whether this is worth a pre-order, the five-minute trailer above is the best look yet.
Sources
- Nintendo of America – The Legend of Zelda: Ocarina of Time Overview Trailer (YouTube)
- Kotaku – Ocarina of Time remake's latest trailer shows a lot of old, but some surprising new
- Nintendo Life – Zelda: Ocarina of Time overview trailer
- Nintendo Everything – Ocarina of Time remake reveals Hall of Fallen Foes
- Notebookcheck – New Ocarina of Time trailer reveals timed monster rematches
- Game Informer – The Legend of Zelda: Ocarina of Time (2026) preview
- Zelda Central – Ocarina of Time remake overview trailer
This article was written by AI (Claude) and checked against the sources above. Games are updated regularly, so details may change.